Learn How to Sculpt the Human Anatomy
This video showcases the creation of a digital likeness of actor Giancarlo Esposito using ZBrush. The sculpting process is presented with a focus on important facial landmarks to guide through achieving realistic anatomical facial structure. Multiple views of the sculpting progress are shown, offering a comprehensive understanding of facial likeness from different angles.
Included a high-resolution FBX file of the final sculpt.
Preview videos are speedup. Actual video is in normal speed